Wednesday 5 February 2014

Assassin's Creed III (Xbox 360) - Review


Rewind back to 2012 and Assassin's Creed 3 was my most anticipated title of the year by a long distance.  Assassin's Creed 2 remains one of my favourite games of the generation and I'd spent the early part of the year beating the rest of the games in the series.  So, why has it taken me this long to finish AC3?  Honestly I'm not really sure.

Technically, Assassin's Creed 3 improves upon everything that came before - the graphics are better, the combat is easier and the free running is as refined as it's ever been.  The animations have been completely re-worked from the ground up and the little things that just make everything seem much more realistic really impressed me - the way your character adjusts his run as he brushes past trees, people or other objects was fantastic.  The weather is a lot more varied this time and the different "DNA Sequences" cover multiple seasons, introducing snow and rain that will affect the way you play. Stuff like this, in addition to the new engine allowing "over 2000 characters" on screen at one time made AC3's world feel more alive than ever before.

The game also adds in plenty of new features to the series, including a number of wild animals that can be hunted and then sold to upgrade your gear.  The amount you get will vary based on the quality of the kill so you're encouraged to hunt stealthily by sneaking up undetected on your prey or using baits and traps.  I found this to be a really fun distraction to the main story, though honestly I didn't use it to upgrade my equipment because it seemed to take a long time to get anything worthwhile.  The flipside of this is that you could very easily become the hunted as your travelled through the forest, finding yourself in the midst of a random bear attack.  These sequences consist of quick time event counter attacking, but because they can come out of nowhere they can be really intense and satisfying if you manage to survive.


The biggest change to the gameplay was the introduction of the naval missions.  At first I wasn't a huge fan of these sequences but as I began to get used to the nuances of the gameplay I enjoyed them a lot more.  I've seen a lot of people call these the highlight of the game, but I wouldn't go that far at all.  They're a really good change of pace and a massive improvement over Revelations' tower defense mini game, but the highlight of this game is definitely still the core gameplay.

The setting for the in-Animus world of AC3 is a vast departure from previous games, using the American Revolution as a backdrop to the proceedings.  The timeline lasts around 30 years so you get to see New York, Boston and the surrounding areas before, during and after the Civil War.  I'd imagine this would be great for fans of American History but honestly my knowledge on the area is lacking so I don't think I could fully appreciate it.  Having said that, I'm familiar enough with it that I really enjoyed the whole vibe of the setting.  It's great seeing America in such an infancy compared to what we know today and the fact there's an ongoing war adds a lot to the experience.

You also get to see the life of Native Americans and how the war drastically affected their lifestyles.  Playing Connor as a young innocent lad and then seeing his village being destroyed by Charles Lee really adds a personal slant to the quest similar to how Ezio's early story did.  Herein lies one of my main issues with the game - Connor just isn't that interesting a character, certainly not compared to Ezio who we got to know and love over three games.  He's probably on a par with Altair although a lot more likeable.  Luckily the game is filled with a far more memorable supporting cast.  Connor's father, Haytham Kenway - who you actually play the first few sequences as - is fantastic and I really enjoyed both playing as him and playing against him.  I think without him the game would have really suffered.


More characters are found on the Homestead, with a bunch of settlers whose lives you can watch grow as the game goes on.  You really feel like you get to know them over time and give Connor a bit of personality of his own.  Also on the Homestead is Achilles - the man who acts as Connor's mentor and introduces you to the Assassins - he's a funny character and someone that you grow to really care about.

Connor's story is a personal one as he tries to find his place in this strange new world that he's been unceremoniously thrust into while also gaining a measure of revenge. As is typical in AC games his story interweaves with real historical events and he crosses paths with a number of very recognisable figures from the revolution. This is very cool and adds an interesting twist to the tale. Watching Connor grow into an accomplished leader of a crowd of Assassins with the undercurrent of him seeking some kind of acceptance from his father is fantastic but I'd be lying if I said I enjoyed it as much as Ezio and Altair's epic 4 game, 400 year tale for the ages.


On the flipside we have the supposed climax to Desmond's present day story. Around two games ago this was the part of the story I was most invested in and I couldn't wait to find out what happened next! The original plan of telling Desmond's story over a trilogy of games and the subsequent change to stretching it out over five games has really caught up on it though - by this point I really don't care what happens to Desmond or his merry crew who have undergone a facelift and don't even look like the same characters any more.  It's a pity and they don't end it terribly well but personally I'm glad we got the extra two games to go deeper into Ezio's life as he was a far more interesting character than Desmond anyway.

My only major gripe with the game was how long it took to get going. I enjoyed playing as Haytham so I wouldn't cut that bit out, but the fact I was still doing training missions after four hours was really grating. Given this is the 5th AC game I've played it felt very much like overkill.

Assassin's Creed 3 is a really great game that features a lot of improvements over previous entries, but I just don't feel it's as strong an overall package.  I would definitely recommend it to fans of the series and non fans alike! And now, onto Assassin's Creed IV....



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